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java.lang.Object
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+--java.lang.Thread
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+--JavaQuest.Server.CTimerThread
Steuert die Rundenzeit abhaenig von der im Config-File angegebenen Dauer
| Field Summary | |
private boolean |
m_bOn
Run-Flag des Threads |
private int |
m_iSek
Rundenzeit in Sekunden |
private CGame |
m_oGame
Zentrales Spiele-Objekt |
| Fields inherited from class java.lang.Thread |
contextClassLoader, daemon, eetop, group, inheritableThreadLocals, inheritedAccessControlContext, MAX_PRIORITY, MIN_PRIORITY, name, NORM_PRIORITY, priority, single_step, stillborn, stopThreadPermission, target, threadInitNumber, threadLocals, threadQ |
| Constructor Summary | |
CTimerThread(CGame _oGame,
int _iSek)
Konstruktor |
|
| Method Summary | |
void |
beenden()
Thread soll sich beenden, beendet die while-schleife |
void |
run()
'main' von Thread |
| Methods inherited from class java.lang.Thread |
|
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
private CGame m_oGame
private boolean m_bOn
private int m_iSek
| Constructor Detail |
public CTimerThread(CGame _oGame,
int _iSek)
_oGame - Referenz auf das zentrale Spiel-ObjektCGame| Method Detail |
public void beenden()
public void run()
run in class java.lang.Thread
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